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Re: Borealis Navigator Pre-Release Thread

Posted: 2020-10-17, 13:09
by MGB1971
You last updated us about two months ago - anything more to add?

Re: Borealis Navigator Pre-Release Thread

Posted: 2020-11-09, 11:02
by WiseWolf
New Tobin Paradigm wrote:
2019-06-06, 00:50
Questions, Comments, Requests, etc. I shall respond to them.
Actually, I wondered, is it okay to modify your Borealis Navigator, if you remove the trademarks and don't distribute the branding?

I like the look of your browser, but I would like to see all proprietary parts removed. If possible,

I mean is it possible to do that? Just curious, it looks exciting though. :)

I know its not released, but I am more then sure it will be very, lightweight indeed. :)

Re: Borealis Navigator Pre-Release Thread

Posted: 2020-11-09, 11:29
by New Tobin Paradigm
You will have to wait for it to be released to do anything with any covered code.

Re: Borealis Navigator Pre-Release Thread

Posted: 2020-11-10, 19:37
by WiseWolf
New Tobin Paradigm wrote:
2020-11-09, 11:29
You will have to wait for it to be released to do anything with any covered code.

Alright, that's fair, I look forward to seeing this masterpiece of yours. :)

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-18, 23:30
by New Tobin Paradigm
Been doing some more work!
b72ac819-6d1f-45cb-9cd2-5186bdc2d4e0.jpg
df450e49-2615-456e-8be1-424239b72698.jpg

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-19, 12:55
by MGB1971
Good news! So when do you hope to be releasing Borealis Navigator?

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-19, 12:56
by New Tobin Paradigm
What does the page say?

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-19, 13:15
by moonbat
"When it's done" was also the motto of Duke Nukem Forever's project manager George Broussard.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-19, 14:03
by New Tobin Paradigm
Yeah but it isn't gonna be a disappointment if you are expecting exactly what it is intended to be.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-19, 14:06
by Moonchild
New Tobin Paradigm wrote:
2021-01-19, 14:03
Yeah but it isn't gonna be a disappointment if you are expecting exactly what it is intended to be.
The same could be said for Duke Nukem Forever ;-)

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-20, 06:26
by fatboy
New Tobin Paradigm wrote:
2021-01-18, 23:30
Been doing some more work!
b72ac819-6d1f-45cb-9cd2-5186bdc2d4e0.jpgdf450e49-2615-456e-8be1-424239b72698.jpg
Looking good! Very excited for this.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-20, 08:25
by moonbat
Moonchild wrote:
2021-01-19, 14:06
The same could be said for Duke Nukem Forever ;-)
Off-topic:
Duke Nukem Forever was a disaster in slow motion - they decided to change the game engine from the Quake one to the Unreal one after around 2-3 years of development, thereby throwing away all of that code (sound familiar?), and eventually ended up forgotten over time. Finally the game was finished by another studio - and it was complete shit compared to its 1996 predecessor. In fact it bore little resemblance to the E3 trailers that had been released a couple of times in the beginning.
@Tobin - not saying it's a disappointment (Hell no!), but I just wish it would get to an official binary download and an addons page (given I've made several of mine work with it).

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-20, 09:56
by Moonchild
Off-topic:
{offtopic blurb about DNF}
You clearly missed my point :)
DNF when finally released was exactly as it was intended (by the studio releasing it). So if that's what people expected, then there was no issue! People just didn't expect what they got.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-20, 10:07
by moonbat
Off-topic:
That's the thing - the studio releasing it was not the one that originally worked on it, and it looks as though they had never played the original given how much more inferior and dumbed down for console the final product was. 3D Realms gave up on it and outsourced it to Gearbox Software. People expected it to build upon the 1996 hit, instead they tried to make it a copy of a generic console shooter and got rid of all the zany weapons of the original, limiting the player to only 2 at a time (again, sounds extremely familiar, doesn't it?). Expectations had been built up over the years with the teaser trailers during E3 2001 - and after keeping it secret, the final release was a huge letdown given that a new generation of gamers had already grown up that didn't know anything about the franchise anyway.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-01-20, 10:14
by Moonchild
Off-topic:
moonbat wrote:
2021-01-20, 10:07
the studio releasing it was not the one that originally worked on it,
Completely irrelevant.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-03-30, 03:45
by New Tobin Paradigm
Added some GUI controls for the up coming platform feature:
dea074c2-3727-4c0a-a522-112f126281f9.jpg
Can you guess what they are?

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-03-30, 11:23
by jobbautista9
I already know about the color scheme option, but the other one? You can now override every website's text, background, and link color in UXP? Now I'm excited! :D

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-03-30, 12:50
by New Tobin Paradigm
That's hella-old.

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-03-30, 13:04
by jobbautista9
Oh, it's old indeed... :oops:

Why did I just knew of that feature just now?

Re: Borealis Navigator Pre-Release Thread

Posted: 2021-03-31, 09:48
by fatboy
Hey Ho, let's go!

I have no expectations of this, buuuut I am very excited to try a new UXP piece of software!