Basilisk 2022.11.04 Released!

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Basilisk 2022.11.04 Released!

Unread post by Basilisk-Dev » 2022-11-05, 21:57

Basilisk 2022.11.04 has been released!

See the release notes for more information.

See the downloads page to download the update.

IMPORTANT: The vendor has changed from "moonchild productions" to "basilisk-dev". To transfer your existing profile to the new Basilisk versions moving forward please do the following:
On Windows: Copy %appdata%\Moonchild Productions\Basilisk to %appdata%\Basilisk-Dev\Basilisk
On Linux: Copy $HOME/.moonchild productions/basilisk to $HOME/.basilisk-dev/basilisk

Autoupdates will not work from Moonchild Productions releases to Basilisk Development Team releases due to changes in the compression algorithm used for the autoupdate files. You will need to manually perform an update from a Moonchild Productions version of Basilisk to our version. After this one-time manual update autoupdates will work again.
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viewtopic.php?f=61&p=230756

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Re: Basilisk 2022.11.04 Released!

Unread post by 00Septimus » 2022-11-19, 13:08

Basilisk 2022.09.28 does not find the update to version 2022.11.04 :o

See screenshot:
About Basilisk.jpg

Non-translated post:
Basilisk 2022.09.28 findet das Update auf Version 2022.11.04 nicht :o
Siehe Bildschirmfoto:
Troubleshooting Information:
Application Basics
------------------

Name: Basilisk
Version: 52.9.2022.09.28 (64-bit)
Build ID: 20220928153025
Update Channel: release
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:102.0) Gecko/20100101 Goanna/5.2 Firefox/102.0 Basilisk/20220928
OS: Windows_NT 10.0
Safe Mode: false

Extensions
----------

Name: DownThemAll!
Version: 3.0.8
Enabled: true
ID: {DDC359D1-844A-42a7-9AA1-88A850A938A8}

Name: Flagfox
Version: 5.2.11
Enabled: false
ID: {1018e4d6-728f-4b20-ad56-37578a4de76b}

Graphics
--------

Features
Compositing: Direct3D 11
GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC)
Asynchronous Pan/Zoom: none
WebGL 1 Driver WSI Info: EGL_VENDOR: Google Inc. (adapter LUID: 000000000000dc3e) EGL_VERSION: 1.4 (ANGLE 2.1.0.) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture_nv12 EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses
WebGL 1 Driver Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics 620 Direct3D11 vs_5_0 ps_5_0)
WebGL 1 Driver Version: OpenGL ES 2.0 (ANGLE 2.1.0.)
WebGL 1 Driver Extensions: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_NV_pixel_buffer_object GL_OES_mapbuffer GL_EXT_map_buffer_range GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_rg GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_compressed_ETC1_RGB8_texture GL_EXT_sRGB GL_ANGLE_depth_texture GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_draw_buffers GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_disjoint_timer_query GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_discard_framebuffer GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_NV_EGL_stream_consumer_external GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object GL_KHR_debug GL_ANGLE_lossy_etc_decode GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_sync_query GL_CHROMIUM_copy_texture
WebGL 1 Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_frag_depth EXT_shader_texture_lod EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug_get OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_etc1 WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc MOZ_WEBGL_depth_texture
WebGL 2 Driver WSI Info: EGL_VENDOR: Google Inc. (adapter LUID: 000000000000dc3e) EGL_VERSION: 1.4 (ANGLE 2.1.0.) EGL_EXTENSIONS: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture_nv12 EGL_EXTENSIONS(nullptr): EGL_EXT_client_extensions EGL_EXT_platform_base EGL_EXT_platform_device EGL_ANGLE_platform_angle EGL_ANGLE_platform_angle_d3d EGL_ANGLE_device_creation EGL_ANGLE_device_creation_d3d11 EGL_ANGLE_experimental_present_path EGL_KHR_client_get_all_proc_addresses
WebGL 2 Driver Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics 620 Direct3D11 vs_5_0 ps_5_0)
WebGL 2 Driver Version: OpenGL ES 3.0 (ANGLE 2.1.0.)
WebGL 2 Driver Extensions: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_NV_pixel_buffer_object GL_OES_mapbuffer GL_EXT_map_buffer_range GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_rg GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_compressed_ETC1_RGB8_texture GL_EXT_sRGB GL_ANGLE_depth_texture GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_draw_buffers GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_disjoint_timer_query GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_discard_framebuffer GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_NV_EGL_stream_consumer_external GL_EXT_unpack_subimage GL_NV_pack_subimage GL_EXT_color_buffer_float GL_OES_vertex_array_object GL_KHR_debug GL_ANGLE_lossy_etc_decode GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_sync_query GL_CHROMIUM_copy_texture GL_EXT_texture_norm16
WebGL 2 Extensions: EXT_color_buffer_float EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug_get OES_texture_float_linear WEBGL_compressed_texture_etc WEBGL_compressed_texture_etc1 WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc
Hardware H264 Decoding: Yes; Using D3D11 API
Audio Backend: wasapi
Direct2D: true
DirectWrite: true (10.0.19041.1566)
GPU #1
Active: Yes
Description: Intel(R) HD Graphics 620
Vendor ID: 0x8086
Device ID: 0x5916
Driver Version: 26.20.100.7810
Driver Date: 1-21-2020
Drivers: igdumdim64 igd10iumd64 igd10iumd64 igd12umd64 igdumdim32 igd10iumd32 igd10iumd32 igd12umd32
Subsys ID: 396617aa
RAM: Unknown

Diagnostics
AzureCanvasAccelerated: 0
AzureCanvasBackend: direct2d 1.1
AzureContentBackend: direct2d 1.1
AzureFallbackCanvasBackend: cairo
failures: [GFX1]: Potential driver version mismatch ignored due to missing DLLs 0.0.0.0 and 0.0.0.0



Failure Log
(#0) Assert: Potential driver version mismatch ignored due to missing DLLs 0.0.0.0 and 0.0.0.0

Important Modified Preferences
------------------------------

accessibility.browsewithcaret: true
accessibility.lastLoadDate: 1657651018
accessibility.typeaheadfind.flashBar: 0
browser.cache.disk.capacity: 358400
browser.cache.disk.filesystem_reported: 1
browser.cache.disk.smart_size.first_run: false
browser.cache.disk.smart_size.use_old_max: false
browser.cache.frecency_experiment: 2
browser.download.importedFromSqlite: true
browser.download.useDownloadDir: false
browser.places.smartBookmarksVersion: 8
browser.search.useDBForOrder: true
browser.sessionstore.upgradeBackup.latestBuildID: 20220928153025
browser.startup.homepage_override.buildID: 20220928153025
browser.startup.homepage_override.mstone: 5.2.1
browser.tabs.closeWindowWithLastTab: false
browser.urlbar.daysBeforeHidingSuggestionsPrompt: 3
browser.urlbar.lastSuggestionsPromptDate: 20171220
browser.urlbar.searchSuggestionsChoice: false
browser.urlbar.userMadeSearchSuggestionsChoice: true
extensions.lastAppVersion: 52.9.2022.09.28
font.internaluseonly.changed: true
gfx.blacklist.direct2d.failureid: FEATURE_FAILURE_DL_BLACKLIST_g984
gfx.crash-guard.d3d11layers.appVersion: 52.9.2022.09.28
gfx.crash-guard.d3d11layers.deviceID: 0x5916
gfx.crash-guard.d3d11layers.driverVersion: 26.20.100.7810
gfx.crash-guard.d3d11layers.feature-d2d: true
gfx.crash-guard.d3d11layers.feature-d3d11: true
gfx.crash-guard.status.d3d11layers: 2
gfx.crash-guard.status.d3d11video: 2
gfx.crash-guard.status.d3d9video: 2
layers.acceleration.disabled: true
media.gmp-gmpopenh264.abi: x86-msvc-x86
media.gmp-gmpopenh264.lastUpdate: 1547505595
media.gmp-gmpopenh264.version: 1.7.1
media.gmp-manager.buildID: 20220928153025
media.gmp-manager.lastCheck: 1668861454
media.gmp.storage.version.observed: 1
media.webrtc.debug.log_file: C:\Users\00Septimus\AppData\Local\Temp\WebRTC.log
network.cookie.prefsMigrated: true
network.predictor.cleaned-up: true
places.database.lastMaintenance: 1659973770
places.history.expiration.transient_current_max_pages: 122334
plugin.disable_full_page_plugin_for_types: application/pdf
plugin.state.npdeployjava: 0
privacy.clearOnShutdown.cookies: false
privacy.clearOnShutdown.downloads: false
privacy.clearOnShutdown.formdata: false
privacy.clearOnShutdown.history: false
privacy.clearOnShutdown.sessions: false
privacy.cpd.cookies: false
privacy.cpd.downloads: false
privacy.cpd.formdata: false
privacy.cpd.history: false
privacy.cpd.sessions: false
privacy.sanitize.sanitizeOnShutdown: true
privacy.sanitize.timeSpan: 0
security.sandbox.content.tempDirSuffix: {bc4c14c7-2c6b-47d5-9209-b0be6beab7f9}
services.sync.declinedEngines:
storage.vacuum.last.index: 0
storage.vacuum.last.places.sqlite: 1659973770
storage.vacuum.last.queue.sqlite: 1539018017
ui.osk.debug.keyboardDisplayReason: IKPOS: Touch screen not found.

Important Locked Preferences
----------------------------

Places Database
---------------

JavaScript
----------

Incremental GC: true

Accessibility
-------------

Activated: false
Prevent Accessibility: 0

Library Versions
----------------

NSPR
Expected minimum version: 4.25
Version in use: 4.25

NSS
Expected minimum version: 3.52.8
Version in use: 3.52.8

NSSSMIME
Expected minimum version: 3.52.8
Version in use: 3.52.8

NSSSSL
Expected minimum version: 3.52.8
Version in use: 3.52.8

NSSUTIL
Expected minimum version: 3.52.8
Version in use: 3.52.8
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Re: Basilisk 2022.11.04 Released!

Unread post by Bilbo47 » 2022-11-19, 18:21

Basilisk 2022.09.28 does not find the update to version 2022.11.04
The original post-announcement above says to me, "Auto-update does not apply for this realease; update/install must be done manually."

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Re: Basilisk 2022.11.04 Released!

Unread post by 00Septimus » 2022-11-20, 13:18

Bilbo47 wrote:
2022-11-19, 18:21
..."Auto-update does not apply for this realease; update/install must be done manually."
Sorry, but that is not quoted :eh:. The original wording :!: of the announcement of this topic is:
Basilisk-Dev wrote:
2022-11-05, 21:57
...Autoupdates will not work from Moonchild Productions releases to Basilisk Development Team releases ...You will need to manually perform an update from a Moonchild Productions version of Basilisk to our version. After this one-time manual update autoupdates will work again.
(Highlights in the quote are from me)

Maybe I missed something, but Basilisk 2022.09.28 is according to Basilisk 2022.09.28 Released! already a "Basilisk Development Team Release". An automatic update would have to work accordingly :-?. But for me this is not so important, of course I can make a manual update - I do so very often anyway instead of the automatic update :cool:.

------------------------------
My sentences in german:
Verzeihung, aber das ist nicht genau zitiert :eh:. Der originale Wortlaut der Ankündigung diese Topics lautet:
....
Vielleicht habe ich ja irgend etwas übersehen, doch Basilisk 2022.09.28 ist laut Basilisk 2022.09.28 Released! bereits ein "Basilisk Development Team release". Ein automatisches Update müsste also entsprechend funktionieren. Aber für mich ist dies nicht so wichtig, ich kann selbstverständlich ein manuelles Update machen - mache ich sowieso sehr oft statt des automatischen Updates.
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Re: Basilisk 2022.11.04 Released!

Unread post by freedom4all » 2022-11-28, 02:18

I noticed that on the features page that there's no mention about respecting privacy, or removal of telemetry or anything.

The only mention of it that I can find is in the 2022.08.06 release notes "Removed most of the last vestiges of the invasive Mozilla Telemetry code from the platform. This potentially improves performance on some systems."

That should certainly be an advertised feature if it is still one of the primary focuses of the browser

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Re: Basilisk 2022.11.04 Released!

Unread post by Basilisk-Dev » 2022-11-28, 13:35

freedom4all wrote:
2022-11-28, 02:18
I noticed that on the features page that there's no mention about respecting privacy, or removal of telemetry or anything.

The only mention of it that I can find is in the 2022.08.06 release notes "Removed most of the last vestiges of the invasive Mozilla Telemetry code from the platform. This potentially improves performance on some systems."

That should certainly be an advertised feature if it is still one of the primary focuses of the browser
I wouldn't say it's a "primary focus" of Basilisk to be a privacy respecting browser, the primary focus of Basilisk is to be as close to Firefox 52 as possible while building on top of the UXP platform. That being said, privacy is something I try to be aware of and have tried to ensure that it is privacy respecting as possible.

The issue with putting a statement on the website saying that the browser is privacy respecting then people will come to me saying stuff like "you claim the browser is private yet you enable autoupdates by default" or "you claim the browser is private yet you enable extension autoupdates by default". I will have to argue the same point over and over again that although autoupdates are enabled the server collects no meaningful identifiable data.

Apparently private in some circles means "no outgoing requests period unless I explicitly made the request". I fundamentally disagree with this because using outdated software by not allowing autoupdates is arguably worse for privacy because you are opening yourself up to potential vulnerabilities.

There are also arguments I view as invalid such as "Enabling OCSP stapling by default is bad for privacy." that would also come up from people.
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viewtopic.php?f=61&p=230756

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Re: Basilisk 2022.11.04 Released!

Unread post by Moonchild » 2022-11-28, 14:38

Basilisk-Dev wrote:
2022-11-28, 13:35
The issue with putting a statement on the website saying that the browser is privacy respecting then people will come to me saying stuff like
You are absolutely right. You'll run into the people who think "privacy respecting" means "totally stealth and anonymous" which isn't true but would require a lot of effort to constantly have to debate.
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Re: Basilisk 2022.11.04 Released!

Unread post by freedom4all » 2022-11-28, 18:05

Fair enough. However, even if you avoid outwardly advertising it as a privacy-respecting browser (and I understand your position on that), I feel that it is still important to mention which parts have been removed (or left in) that "phone home" to mozilla or collect telemetry data. These facts are important for most people who are seeking out alternatives to Firefox proper.

A short list of what has been removed and what has been left in would go a long way in providing transparency to users, without having to broadly paint it as a privacy browser. Additionally, if you leave certain "controversial" features enabled, such as auto-updates.. then adding "if you want to turn this off, change x.y.z in about:config" could help. Easy peasy

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Re: Basilisk 2022.11.04 Released!

Unread post by Moonchild » 2022-11-28, 19:57

Just a remark:
Checking for updates is normal behaviour and does not (should not!) impact anyone's privacy. Explicitly mentioning it shouldn't be necessary. BTW: it's not difficult to switch off if you don't want it, right from the preferences GUI.

But I'll let Basilisk-dev decide how to present his browser to the public, of course.
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Re: Basilisk 2022.11.04 Released!

Unread post by freedom4all » 2022-11-28, 20:23

Yes I know, it was just an example .. I don't frankly care much about auto updates, I can always check release notes and source if I want to. :thumbup:

As you said, he can run his project however he wishes. Just sharing my thoughts as a casual end user. I am sure there are many others like me who find the removal of telemetry to be an important, if not the most important feature of a mainstream browser fork.

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Re: Basilisk 2022.11.04 Released!

Unread post by Basilisk-Dev » 2022-11-29, 14:15

Here's what I'll do, I think the easiest way to move forward here is to add a privacy policy to the Basilisk website. I'll go over the privacy of both the servers that host the Basilisk webpages as well as the privacy of Basilisk itself.
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viewtopic.php?f=61&p=230756

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Re: Basilisk 2022.11.04 Released!

Unread post by Basilisk-Dev » 2022-11-29, 14:17

00Septimus wrote:
2022-11-20, 13:18
Maybe I missed something, but Basilisk 2022.09.28 is according to Basilisk 2022.09.28 Released! already a "Basilisk Development Team Release". An automatic update would have to work accordingly :-?. But for me this is not so important, of course I can make a manual update - I do so very often anyway instead of the automatic update :cool:.
I'm going to release a new version of Basilisk in the next week or so to catch up with the current Pale Moon release. When I do I will make sure that autoupdates are working to the new version. Sorry for the inconvenience.
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Re: Basilisk 2022.11.04 Released!

Unread post by moonbat » 2022-12-01, 03:27

freedom4all wrote:
2022-11-28, 18:05
I feel that it is still important to mention which parts have been removed (or left in) that "phone home" to mozilla or collect telemetry data.
That presupposes there being a home to phone to ;)
Neither Basilisk nor Pale Moon have a telemetry server to phone home to (let alone reporting to Mozilla, whose infrastructure has no relevance to either), and both browsers are built without the telemetry component of Mozilla. Since the feature requires hooks into various browser components, these have taken longer to remove (they just impede performance and are of no use when the broader telemetry feature doesn't exist) and are mostly gone from the codebase.
Moonchild, please feel free to correct me if I'm wrong or clarify further.
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Re: Basilisk 2022.11.04 Released!

Unread post by Moonchild » 2022-12-01, 14:54

moonbat wrote:
2022-12-01, 03:27
Moonchild, please feel free to correct me if I'm wrong or clarify further.
No you got it right.
There are still (unused) vestiges of telemetry code left in our code base because Mozilla records just about everything everywhere... Even if something is still recorded in our code (I doubt it), it doesn't go anywhere.
I'm sure it comes in handy for Mozilla for debugging or maybe some performance charts for management or what not in Firefox, but users shouldn't be shoved into that role with their private data (no matter if they pass it through some anonymizing routine or not) so we've always made sure none of that happens in Pale Moon, and anything else building on UXP should as a result be in the exact same position.
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