Windows 10 SDK builds

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Moonchild
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Windows 10 SDK builds

Post by Moonchild » 2019-08-30, 09:24

We're looking into switching to the Windows 10 SDK as main SDK to build against (as opposed to the currently-used 8.1 SDK that comes with VS2015).
With the setup complete I created (32-bit) binaries, and I'd like to call on your help to give these a test run before I make it official for releases.

http://testserver.palemoon.org/try/pale ... taller.exe
http://testserver.palemoon.org/try/pale ... .win32.zip

(please disable updates in the downloaded browser if you want to test this so you're not getting new unstable builds pushed)
I'm particularly interested to know of any adverse effects on Windows 8 or Windows 10.
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Re: Windows 10 SDK builds

Post by Fedor2 » 2019-09-01, 23:04

I build with Windows 10 SDK since 2019 beginning, seems all fine on win7-8.

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Re: Windows 10 SDK builds

Post by Moonchild » 2019-09-01, 23:23

Fedor2 wrote:
2019-09-01, 23:04
I build with Windows 10 SDK since 2019 beginning, seems all fine on win7-8.
That really doesn't help.
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Re: Windows 10 SDK builds

Post by Isengrim » 2019-09-01, 23:27

Fedor2 wrote:
2019-09-01, 23:04
I build with Windows 10 SDK since 2019 beginning, seems all fine on win7-8.
Not possible. The build would have failed if you were actually trying to build UXP with the Windows 10 SDK.

FWIW, I was testing this build on my Windows 7 machine yesterday and didn't run into any major issues during routine browsing. I don't have an 8 or 10 setup that I can test with, though.
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Re: Windows 10 SDK builds

Post by New Tobin Paradigm » 2019-09-01, 23:41

Why would you use the windows 10 sdk for a winxp browser?
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Re: Windows 10 SDK builds

Post by Fedor2 » 2019-09-01, 23:47

The build would have failed if you were actually trying to build UXP with the Windows 10 SDK.
For win8 was windows kits\8, i started use newer ewdk and there was windows kits\10, and version is 10.0.17763.0, what sdk is this?

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Re: Windows 10 SDK builds

Post by Isengrim » 2019-09-02, 02:36

Sorry, I misremembered something... the build won't fail, but it definitely won't use the Windows 10 SDK without the patch that I just put in. Check your config.log for yourself:

Code: Select all

checking for Windows SDK... 0x0603 in 'C:\Program Files (x86)\Windows Kits\8.1\'
You might be thinking of the Windows UCRT SDK, which is different.
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Re: Windows 10 SDK builds

Post by New Tobin Paradigm » 2019-09-02, 02:39

Well he IS Fedor2 after all. What did you expect? A correct perception of reality?

You know better than that, Ascrod.
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Re: Windows 10 SDK builds

Post by satrow » 2019-09-02, 05:45

NTR with moderate usage on W7x64.

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Re: Windows 10 SDK builds

Post by Moonchild » 2019-09-02, 07:47

I'm particularly interested to know of any adverse effects on Windows 8 or Windows 10.
Windows 7 was already covered by my own use ;-)

Thanks though!
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Re: Windows 10 SDK builds

Post by Fedor2 » 2019-09-02, 14:12

Yes it does check the version, but why this is a problem, i have such output and no other remarkable difference.

Code: Select all

checking for Windows SDK... 0x0a00 in 'C:\Dev\Windows Kits\10\'
But if you ment mozzilla build tools, so i manually set there to use another compilers and sdk, because i do not use any new visual studio only 2013 express.

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Re: Windows 10 SDK builds

Post by billmcct » 2019-09-03, 12:22

I have used the release on Win 8.1 for 4 days now with no adverse effects. Copied the profile from my Win 7 machine with 87 add-ons enabled and all UA overides. Was going to try on my Win 10 in a VM but it somehow got corrupted.
Windows 8.1 (x64) - Current Pale Moon Release (x86)

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Re: Windows 10 SDK builds

Post by Moonchild » 2019-09-03, 13:48

Thanks Bill, now that is something I can use as opposed to all the other fluff posts in this thread so far.
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