SDK error

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Pelican
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SDK error

Unread post by Pelican » 2018-09-11, 10:08

I am away from my office and have setup PM builds on a different computer. But when I build on 32-bit using start-shell-msvc2013.bat I am getting this error...

configure: error: DirectX SDK at C:/Program Files/Microsoft DirectX SDK (March 2009) appears broken
Last edited by Pelican on 2018-09-11, 10:10, edited 1 time in total.

New Tobin Paradigm

Re: SDK error

Unread post by New Tobin Paradigm » 2018-09-11, 14:39

When building yourself especially on Windows you are on your own.

What verson of the codebase are you trying to build?

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Re: SDK error

Unread post by Isengrim » 2018-09-11, 14:57

WilliamK wrote:I build on 32-bit using start-shell-msvc2013.bat
If you are building Pale Moon 28.x, you will need Visual Studio 2015 CE or Pro with the C++ tools.
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Re: SDK error

Unread post by Pelican » 2018-09-11, 16:10

New Tobin Paradigm wrote:What version of the codebase are you trying to build?
27.9.3 32-bit. It works well on my main 64-bit PC but that has a variety of later VS resources and SDKs. This one hasn't been used since 2014 and is 32-bit using VS 2010 that I upgraded to VS 2013 and then updated with Update3 to get past a bunch of errors.

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Re: SDK error

Unread post by Moonchild » 2018-09-12, 06:21

You don't need the DirectX SDK anymore (it was only needed for XP ANGLE support). Even so, if you have one installed, you should be using the June 2010 one.
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