Short-term roadmap

Talk about code development, features, specific bugs, enhancements, patches, and similar things.
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Moonchild
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Short-term roadmap

Post by Moonchild » 2025-09-14, 19:17

I'm posting this to keep things transparent for everyone in the community.
Some may have noticed there's a bit of a lull in terms of code commits right now, and that's because I've been preoccupied with personal stuff that I don't particularly feel like going into too much detail about, but the most important thing to take away from it is that I'm busy preparing for another move, this time longer distance. As a result, the short-term roadmap for Pale Moon now looks as-follows:
  • In the second half of this month, the last development version for milestone 33 will be finished up. This will include the awesome work from senior students at the university Los Baños in the Philippines which I've worked with over the summer to fulfil their work practicum.
  • After that, there will be the regular security updates while main development will start on Milestone 34, planned to be released early next year. Release date for that isn't set yet. That will include a minor Windows theme refresh to align better with Windows 11 and make a few smaller changes for consistency.
    For Linux, GTK3 theming seems it can use a similar refresh but because I don't daily drive it on the desktop this is probably best tackled by someone who can dogfood this.
  • At the end of the year I'm planning my move, which will have me unable to give much attention to the project late November and throughout December. During this time I hope the community as a whole can effectively self-govern in terms of the forum and any code developments people want to contribute (please do!). I do try to keep Internet connectivity throughout but it'll likely be spotty at best.
So, please don't think there's issues with Pale Moon; it'll just be a little quieter from me personally. If you think you can help out with coding, tackling any of the varied issues on the repository or have things that can be improved within the general framework of the project, please do speak up and be involved.

As an aside: because of how busy I'll be I'll forego the normal annual Halloween seasonal things for the website and such. Maybe next year again :)
"There is no point in arguing with an idiot, because then you're both idiots." - Anonymous
"Seek wisdom, not knowledge. Knowledge is of the past; wisdom is of the future." -- Native American proverb
"Linux makes everything difficult." -- Lyceus Anubite

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Drugwash
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Re: Short-term roadmap

Post by Drugwash » 2025-09-24, 09:45

Thanks for letting us know in advance. Good luck with the move and all! :thumbup:

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JayByrd
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Re: Short-term roadmap

Post by JayByrd » 2025-09-30, 00:17

Thanks for the heads-up.

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fatboy
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Re: Short-term roadmap

Post by fatboy » 2025-10-01, 20:37

Thanks for keeping us updated, I wish you the best of luck with everything :)
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back2themoon
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Re: Short-term roadmap

Post by back2themoon » 2025-10-01, 22:37

Thanks for the update. Take care with the personal stuff. Wish I could code... maybe next year :)

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UCyborg
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Re: Short-term roadmap

Post by UCyborg » 2025-10-12, 12:49

back2themoon wrote:
2025-10-01, 22:37
Wish I could code... maybe next year :)
Don't do it if you want to preserve your sanity.

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Moonchild
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Re: Short-term roadmap

Post by Moonchild » 2025-10-12, 13:52

As an update, next minor release (33.9.1, planned 2025-10-21) will be the last Pale Moon version I'll publish this year, because the normal cadence with Mozilla will have the next release window (for sec bugs) end of November at which point I won't have access to my dev setup, and I won't get things set up quickly in the new place as it'll need considerable setup changes and getting everything else running there. I do hope there won't be anything that is applicable that is critical, security-wise.
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Drugwash
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Re: Short-term roadmap

Post by Drugwash » 2025-10-12, 14:03

Thank you for notifying us. Good luck, fingers crossed! :thumbup:

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back2themoon
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Re: Short-term roadmap

Post by back2themoon » 2025-10-12, 18:05

Off-topic:
UCyborg wrote:
2025-10-12, 12:49
Don't do it if you want to preserve your sanity.
It's that bad?

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Re: Short-term roadmap

Post by jarsealer » 2025-10-13, 13:50

Off-topic:
UCyborg wrote:
2025-10-12, 12:49
back2themoon wrote:
2025-10-01, 22:37
Wish I could code... maybe next year :)
Don't do it if you want to preserve your sanity.
Every programmer says this, but is this true even for doing simple code, like writing basic/small bug fixes?

I was thinking about learning to code, but I feel discouraged :(
Pale Moon and Basilisk aarch64 user, on Raspberry Pi 5 (8 GB RAM)

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Drugwash
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Re: Short-term roadmap

Post by Drugwash » 2025-10-13, 14:37

Off-topic:
jarsealer wrote:
2025-10-13, 13:50
I was thinking about learning to code, but I feel discouraged
Don't listen to them. If your heart is pure and your intentions honorable then go for it. It won't [always] be easy but the reward is proportional to the work you put into it. No pain - no gain. ;)
May the Force be with you! :thumbup:

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Gemmaugr
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Re: Short-term roadmap

Post by Gemmaugr » 2025-10-13, 16:02

Off-topic:
jarsealer wrote:
2025-10-13, 13:50
Off-topic:
UCyborg wrote:
2025-10-12, 12:49
back2themoon wrote:
2025-10-01, 22:37
Wish I could code... maybe next year :)
Don't do it if you want to preserve your sanity.
Every programmer says this, but is this true even for doing simple code, like writing basic/small bug fixes?

I was thinking about learning to code, but I feel discouraged :(
I've tried many, many, times to get into coding, I even went to school for 4 years for it and then trying again on and off over the years to learn on my own. What gets me stuck is that I always wanted to know why I write this and that. What it does, and how it fits in. But what I've come across is just like following an ARPG build guide. "Do this and then that, and use aaaalllll these dependencies, and it works". I guess once you've done that enough, you might get some understanding of the parts in the whole. Anyway, even to write small basic bug-fixes, you have to understand the whole, and how what you write affects it. And sometimes good code just doesn't work, and bad code does.. and you fix one bug only for 2 more to appear. ;)

Anyway, none of this should discourage you, and you can start with smaller programs and work your way up.

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UCyborg
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Re: Short-term roadmap

Post by UCyborg » 2025-10-13, 18:13

Off-topic:
I never know what to write.

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UCyborg
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Re: Short-term roadmap

Post by UCyborg » 2025-10-24, 16:37

Off-topic:
I regret getting access to code repo at work...