Unity Web Player

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Moonchild
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Unity Web Player

Postby Moonchild » Sat Sep 30, 2017 12:39 am

Since Unity has apparently taken it upon themselves to completely remove any Unity Web Player downloads from their website (the link is still there but it just redirects to their Unity dev package to CREATE Unity content instead of playing it), here's a link to the latest installer package for the NPAPI plugin for Pale Moon, Basilisk and other web browsers that have not removed NPAPI support:

32-bit, plugin only (1MiB): http://rm-eu.palemoon.org/tools/UnityWebPlayer-5.3.8.34535.exe
32-bit full player package (6.9MiB): http://rm-eu.palemoon.org/tools/UnityWebPlayerFull32-5.3.8.exe
64-bit full player package (7.8MiB): http://rm-eu.palemoon.org/tools/UnityWebPlayerFull64-5.3.8.exe
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Re: Unity Web Player

Postby adisib » Sat Sep 30, 2017 3:22 am

Do you also have a link for the the 64-bit version?

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Re: Unity Web Player

Postby Moonchild » Sat Sep 30, 2017 3:34 am

Updated the post with the full player packages for 32-bit and 64-bit that I was able to find after their sweep.
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Re: Unity Web Player

Postby JoeBruno » Thu Nov 09, 2017 5:03 pm

Can anyone verify this is working in PaleMoon 27.6? One of the things that really brought me over to using Pale Moon is that the Unity Web Player was still working - but something happened in the last couple of versions that has broken this for me. Admittedly, I haven't tried using it (Unity plugin) in a couple of months, but now I get an error when I try to run one of my web demos.

Here is a link to a very quick-loading test: https://s3-us-west-2.amazonaws.com/unit ... hTest.html

... and here is the error I get in PaleMoon 27.6:

Capture.JPG


This link works in Internet Explorer (once I installed the Unity Player for IE)

Any verification/help on how to solve this would be appreciated :)

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Re: Unity Web Player

Postby win7-7 » Mon Nov 13, 2017 7:51 am

Can't reproduce problem. Above link works fine using Unity Web Player in Pale Moon 27.6

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Re: Unity Web Player

Postby Moonchild » Mon Nov 13, 2017 8:03 am

The unity test works just fine (even in click-to-play mode that i use for Unity). Also, it looks like the download link you encountered is severely outdated, wanting to download a 3.* development version; also, that wouldn't really work since Unity has removed their web players from their servers (the whole point of this thread to begin with).
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Re: Unity Web Player

Postby JoeBruno » Thu Nov 16, 2017 4:09 am

So, just on a whim, I tested the Unity WebPlayer link on my secondary system (64-bit versions of PaleMoon and the Unity Web Player) - and I got the same error. Not too surprising.

So I downloaded the 32-bit version of PaleMoon and the WebPlayer installer, installed them both - and retried the link. The player worked in the 32-bit version of PaleMoon. Then, with the 32-bit version of PM running, I launched the 64-bit version of PaleMoon (26.7.1) and the Unity webplayer link was working (where it wasn't before installing 32-bit versions of PM and Unity). However, when I tried another Unity link in the 64-bit version of PM, it threw the typical error - and so did the 32-bit version.

So, then I tried a number of other links and had about a 50% success rate - as long as the demos seemed pretty simplistic the would load. Bizarre.

I get the feeling there is some kind of a registry/caching issue ... but I haven't the foggiest idea where to look. Oh well - it's not critical - just a PITA that Unity stopped supporting the web player ... WebGL is not ready for Prime Time IMO - and it certainly can't take the place of the WebPlayer.


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