SegFaults on ikigaitribe.medium.com

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Nigaikaze
Board Warrior
Board Warrior
Posts: 1322
Joined: 2014-02-02, 22:15
Location: Chicagoland

SegFaults on ikigaitribe.medium.com

Unread post by Nigaikaze » 2023-01-25, 04:40

Operating system: Linux - KDE Neon (which is basically just KDE 5.26.5 sitting on Ubuntu 22.04)
Browser version: 32.0.0
32-bit or 64-bit browser?: 64-bit - this is the mainline GTK2 tarball from linux.palemoon.org
Problem URL: https://ikigaitribe.medium.com/ and https://ikigaitribe.medium.com/ikigai-k ... 90eaf52293
Browser theme (if not default): default
Installed add-ons: none, clean profile
Installed plugins: (about:plugins): none, clean profile

If possible, please include the output of help->troubleshooting information (as text):
Application Basics
------------------

Name: Pale Moon
Version: 32.0.0 (64-bit)
Build ID: 20230123181004
Update Channel: release
User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:102.0) Gecko/20100101 Goanna/6.0 Firefox/102.0 PaleMoon/32.0.0
OS: Linux 5.15.0-58-generic
Safe Mode: false

Extensions
----------

Graphics
--------

Features
Compositing: Basic
GPU Accelerated Windows: 0/1 Basic (OMTC)
Asynchronous Pan/Zoom: none
WebGL 1 Driver WSI Info: GLX 1.4 GLX_VENDOR(client): Mesa Project and SGI GLX_VENDOR(server): SGI Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
WebGL 1 Driver Renderer: Intel -- Mesa Intel(R) HD Graphics 4000 (IVB GT2)
WebGL 1 Driver Version: 4.2 (Compatibility Profile) Mesa 22.3.3 - kisak-mesa PPA
WebGL 1 Driver Extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_NV_half_float GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_EXT_texture_buffer_object GL_AMD_texture_texture4 GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_compatibility GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_copy_image GL_NV_texture_barrier GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_EXT_direct_state_access GL_EXT_vertex_attrib_64bit GL_AMD_multi_draw_indirect GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_texture_compression_astc_ldr GL_AMD_pinned_memory GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_compute_variable_group_size GL_ARB_enhanced_layouts GL_ARB_indirect_parameters GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shading_language_include GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_debug_label GL_EXT_shader_integer_mix GL_INTEL_performance_query GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_ARB_parallel_shader_compile GL_ARB_shader_atomic_counter_ops GL_ARB_shader_clock GL_ARB_shader_viewport_layer_array GL_EXT_shader_samples_identical GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_ARB_gl_spirv GL_ARB_spirv_extensions GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_NV_compute_shader_derivatives GL_EXT_EGL_sync GL_EXT_demote_to_helper_invocation GL_NV_ES1_1_compatibility
WebGL 1 Extensions: ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_half_float EXT_frag_depth EXT_sRGB EXT_shader_texture_lod EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug_get OES_element_index_uint OES_standard_derivatives OES_texture_float OES_texture_float_linear OES_texture_half_float OES_texture_half_float_linear OES_vertex_array_object WEBGL_color_buffer_float WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_depth_texture WEBGL_draw_buffers WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc MOZ_WEBGL_depth_texture
WebGL 2 Driver WSI Info: GLX 1.4 GLX_VENDOR(client): Mesa Project and SGI GLX_VENDOR(server): SGI Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
WebGL 2 Driver Renderer: Intel -- Mesa Intel(R) HD Graphics 4000 (IVB GT2)
WebGL 2 Driver Version: 4.2 (Core Profile) Mesa 22.3.3 - kisak-mesa PPA
WebGL 2 Driver Extensions: GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
WebGL 2 Extensions: EXT_color_buffer_float EXT_texture_filter_anisotropic EXT_disjoint_timer_query MOZ_debug_get OES_texture_float_linear WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context MOZ_WEBGL_lose_context MOZ_WEBGL_compressed_texture_s3tc
Hardware H264 Decoding: No
Audio Backend: pulse
GPU #1
Active: Yes
Description: Intel -- Mesa Intel(R) HD Graphics 4000 (IVB GT2)
Vendor ID: Intel
Device ID: Mesa Intel(R) HD Graphics 4000 (IVB GT2)
Driver Version: 4.2 (Compatibility Profile) Mesa 22.3.3 - kisak-mesa PPA

Diagnostics
AzureCanvasAccelerated: 0
AzureCanvasBackend: skia
AzureContentBackend: cairo
AzureFallbackCanvasBackend: cairo
CairoUseXRender: 1
Decision Log
HW_COMPOSITING:
disabled by user: Disabled by pref
OPENGL_COMPOSITING:
unavailable by default: Hardware compositing is disabled




Important Modified Preferences
------------------------------

browser.cache.disk.capacity: 358400
browser.cache.disk.smart_size.first_run: false
browser.download.importedFromSqlite: true
browser.places.smartBookmarksVersion: 4
browser.startup.homepage_override.buildID: 20230123181004
browser.startup.homepage_override.mstone: 6.0.0
extensions.lastAppVersion: 32.0.0
network.cookie.prefsMigrated: true
places.history.expiration.transient_current_max_pages: 122334
privacy.sanitize.migrateFx3Prefs: true

Important Locked Preferences
----------------------------

Places Database
---------------

JavaScript
----------

Incremental GC: true

Accessibility
-------------

Activated: false
Prevent Accessibility: 1

Library Versions
----------------

NSPR
Expected minimum version: 4.25
Version in use: 4.25

NSS
Expected minimum version: 3.52.8
Version in use: 3.52.8

NSSSMIME
Expected minimum version: 3.52.8
Version in use: 3.52.8

NSSSSL
Expected minimum version: 3.52.8
Version in use: 3.52.8

NSSUTIL
Expected minimum version: 3.52.8
Version in use: 3.52.8
I can't remember the last time PM flat-out crashed on me. I'm seeing segmentation faults when I go to https://ikigaitribe.medium.com/ikigai-k ... 90eaf52293, and even the top level URL of https://ikigaitribe.medium.com. Sometimes it's right away, sometimes it takes a moment or two, sometimes I have enough time to navigate to a click or two before it faults and crashes. This is on a clean, unmodified profile with no extensions.

I'm not used to using gdb, but here are two segfaults that it caught:

#1:

Code: Select all

(pale moon:12098): Gtk-WARNING **: 22:03:56.153: Unable to locate theme engine in module_path: "hcengine",
[New Thread 0x7fffe49ff640 (LWP 12120)]
[Thread 0x7fffe49ff640 (LWP 12120) exited]
[New Thread 0x7fffe49ff640 (LWP 12121)]
[New Thread 0x7fffe3fff640 (LWP 12122)]
[Thread 0x7fffe49ff640 (LWP 12121) exited]
[Thread 0x7fffe3fff640 (LWP 12122) exited]
[New Thread 0x7fffe3fff640 (LWP 12123)]
[New Thread 0x7fffe49ff640 (LWP 12124)]
[Thread 0x7fffe3fff640 (LWP 12123) exited]
[Thread 0x7fffe49ff640 (LWP 12124) exited]
[New Thread 0x7fffe49ff640 (LWP 12125)]
[New Thread 0x7fffe3fff640 (LWP 12126)]
[Thread 0x7fffe49ff640 (LWP 12125) exited]
[Thread 0x7fffe3fff640 (LWP 12126) exited]
[New Thread 0x7fffe6636640 (LWP 12127)]
[New Thread 0x7fffe3fff640 (LWP 12128)]
[New Thread 0x7fffe49ff640 (LWP 12129)]
[New Thread 0x7fffe1cff640 (LWP 12130)]
[New Thread 0x7fffe12ff640 (LWP 12131)]
[New Thread 0x7fffe04ff640 (LWP 12132)]
[New Thread 0x7fffdfcfe640 (LWP 12133)]
[New Thread 0x7fffdf0ff640 (LWP 12134)]
[New Thread 0x7fffde6ff640 (LWP 12135)]
[Thread 0x7fffe49ff640 (LWP 12129) exited]
[Thread 0x7fffe04ff640 (LWP 12132) exited]
[Thread 0x7fffdfcfe640 (LWP 12133) exited]
[New Thread 0x7fffde4fe640 (LWP 12136)]
[New Thread 0x7fffddcfd640 (LWP 12137)]
[New Thread 0x7fffdd4fc640 (LWP 12138)]
[New Thread 0x7fffdccfb640 (LWP 12139)]
[New Thread 0x7fffdc4fa640 (LWP 12140)]
[New Thread 0x7fffdbcf9640 (LWP 12141)]
[New Thread 0x7fffdb4f8640 (LWP 12142)]
[New Thread 0x7fffdacf7640 (LWP 12143)]
[New Thread 0x7fffda4f6640 (LWP 12144)]
[New Thread 0x7fffd9cf5640 (LWP 12145)]
[New Thread 0x7fffdfcfe640 (LWP 12146)]
[Thread 0x7fffdf0ff640 (LWP 12134) exited]
[New Thread 0x7fffdf0ff640 (LWP 12147)]
[New Thread 0x7fffe04ff640 (LWP 12148)]
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[Thread 0x7fffcf8fc640 (LWP 12161) exited]
[Thread 0x7fffdfcfe640 (LWP 12146) exited]
[New Thread 0x7fffdfcfe640 (LWP 12163)]
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[Thread 0x7fffca6fe640 (LWP 12171) exited]
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[New Thread 0x7fffe04ff640 (LWP 12173)]
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Thread 1 "palemoon" received signal SIGSEGV, Segmentation fault.
0x00007ffff5e3ae06 in ?? () from /opt/palemoon/libxul.so
(gdb)
#2:

Code: Select all

(pale moon:12568): Gtk-WARNING **: 22:07:48.359: Unable to locate theme engine in module_path: "hcengine",
[New Thread 0x7fffe49ff640 (LWP 12590)]
[Thread 0x7fffe49ff640 (LWP 12590) exited]
[New Thread 0x7fffe49ff640 (LWP 12591)]
[New Thread 0x7fffe3fff640 (LWP 12592)]
[Thread 0x7fffe49ff640 (LWP 12591) exited]
[Thread 0x7fffe3fff640 (LWP 12592) exited]
[New Thread 0x7fffe3fff640 (LWP 12593)]
[New Thread 0x7fffe49ff640 (LWP 12594)]
[Thread 0x7fffe3fff640 (LWP 12593) exited]
[Thread 0x7fffe49ff640 (LWP 12594) exited]
[New Thread 0x7fffe49ff640 (LWP 12595)]
[New Thread 0x7fffe3fff640 (LWP 12596)]
[Thread 0x7fffe49ff640 (LWP 12595) exited]
[Thread 0x7fffe3fff640 (LWP 12596) exited]
[New Thread 0x7fffe6636640 (LWP 12597)]
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[New Thread 0x7fffe1cff640 (LWP 12600)]
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[New Thread 0x7fffdf0ff640 (LWP 12604)]
[New Thread 0x7fffde8fe640 (LWP 12605)]
[Thread 0x7fffe49ff640 (LWP 12599) exited]
[Thread 0x7fffe04ff640 (LWP 12602) exited]
[Thread 0x7fffdfcfe640 (LWP 12603) exited]
[New Thread 0x7fffde4ff640 (LWP 12606)]
[New Thread 0x7fffddcfe640 (LWP 12607)]
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[New Thread 0x7fffd46ff640 (LWP 12621)]
[Thread 0x7fffd46ff640 (LWP 12621) exited]
[Thread 0x7fffdf0ff640 (LWP 12604) exited]
[New Thread 0x7fffdf0ff640 (LWP 12623)]
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[New Thread 0x7fffca9fe640 (LWP 12640)]
[Thread 0x7fffca9fe640 (LWP 12640) exited]
[Thread 0x7fffd50fe640 (LWP 12620) exited]
[New Thread 0x7fffd50fe640 (LWP 12641)]
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[New Thread 0x7fffb9eff640 (LWP 12643)]
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[New Thread 0x7fffaf7fe640 (LWP 12645)]
[Thread 0x7fffaffff640 (LWP 12644) exited]
[Thread 0x7fffcb1ff640 (LWP 12639) exited]
[New Thread 0x7fffcb1ff640 (LWP 12646)]
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[Thread 0x7fffae2ff640 (LWP 12648) exited]
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[Thread 0x7fffce3ff640 (LWP 12634) exited]
[Thread 0x7fffcbeff640 (LWP 12637) exited]
[New Thread 0x7fffcbeff640 (LWP 12649)]

Thread 1 "palemoon" received signal SIGSEGV, Segmentation fault.
0x00007ffff61c4040 in ?? () from /opt/palemoon/libxul.so
(gdb) 
Whatever other information you need me to provide, just let me know.
Last edited by Nigaikaze on 2023-01-25, 04:55, edited 1 time in total.
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Re: SegFaults on ikigaitribe.medium.com

Unread post by moonbat » 2023-01-25, 04:51

Just a nitpick for readability's sake - can you edit your post and put the extra debugging/troubleshooting info in code tags instead of show/hide tags?
Code tags are via the 5th button in the toolbar with </> on it.
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Re: SegFaults on ikigaitribe.medium.com

Unread post by Nigaikaze » 2023-01-25, 04:56

moonbat wrote:
2023-01-25, 04:51
can you edit your post and put the extra debugging/troubleshooting info in code tags
Done. Sorry 'bout that.
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Re: SegFaults on ikigaitribe.medium.com

Unread post by moonbat » 2023-01-25, 05:20

Can't figure much here besides the crash being in libxul and for some reason it's looking for the theme engine. Over to Moonchild.
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Re: SegFaults on ikigaitribe.medium.com

Unread post by Nigaikaze » 2023-01-25, 05:21

Well, whaddaya know ... also got it to crash on those URLs on dbsoft's PM 32.0.0 for Mac OS. This is on a fresh new install (e.g., clean profile) on a 2018 Mac Mini running Ventura 13.2. I don't have a Windows box handy so I can't test it on Windows.

The details from the Apple problem report where "palemoon quit unexpectedly" are in the attached .txt file (too many characters to include in this post).
Attachments
PM.Problem.Report.txt
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Re: SegFaults on ikigaitribe.medium.com

Unread post by Nigaikaze » 2023-01-25, 05:24

moonbat wrote:
2023-01-25, 05:20
for some reason it's looking for the theme engine.
Yeah, I'm pretty sure that's not related to this specific crash. I've had that warning pop up every single time I've run Pale Moon from a terminal on every single one of my Linux boxes. And that dates back a long time, across many prior PM versions that all behaved themselves amazingly well. :D
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Re: SegFaults on ikigaitribe.medium.com

Unread post by gepus » 2023-01-25, 08:05

I can reproduce the crash (Win7/Pale Moon 32) for ikigaitribe.medium.com if I disable cookies.

Workarounds:
- No crash with cookies enabled.
or
- No crash with JavaScript disabled.

BTW,

Code: Select all

Empty string passed to getElementById(). 
This site appears to use a scroll-linked positioning effect. This may not work well with asynchronous panning;

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Re: SegFaults on ikigaitribe.medium.com

Unread post by vannilla » 2023-01-25, 08:35

When you can reproduce the crash with gdb, can you also run the bt command and provide that output too?
Without a debug build it won't be that useful, but at least we can get a general idea on where the segfault happens.

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Re: SegFaults on ikigaitribe.medium.com

Unread post by dbsoft » 2023-01-25, 09:43

I compiled with debug and loaded that page, here is the debugger info I got, haven't looked into it in depth yet:

Code: Select all

Process 74303 stopped
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x6bd1bc900)
    frame #0: 0x000000010c436c8e XUL`js::CreateRegExpMatchResult(JSContext*, js::RegExpShared&, JS::Handle<JSString*>, js::MatchPairs const&, JS::MutableHandle<JS::Value>) [inlined] JS::Rooted<JS::Value>::set(this=<unavailable>, value=<unavailable>) at RootingAPI.h:812:13 [opt]
   809 	     * interchangeably with a MutableHandleValue.
   810 	     */
   811 	    void set(const T& value) {
-> 812 	        ptr = value;
   813 	    }
   814 	    void set(T&& value) {
   815 	        ptr = mozilla::Move(value);
Target 0: (palemoon) stopped.
and the call stack:

Code: Select all

(lldb) bt
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x6bd1bc900)
  * frame #0: 0x000000010c436c8e XUL`js::CreateRegExpMatchResult(JSContext*, js::RegExpShared&, JS::Handle<JSString*>, js::MatchPairs const&, JS::MutableHandle<JS::Value>) [inlined] JS::Rooted<JS::Value>::set(this=<unavailable>, value=<unavailable>) at RootingAPI.h:812:13 [opt]
    frame #1: 0x000000010c436c8e XUL`js::CreateRegExpMatchResult(JSContext*, js::RegExpShared&, JS::Handle<JSString*>, js::MatchPairs const&, JS::MutableHandle<JS::Value>) [inlined] JS::Rooted<JS::Value>::operator=(this=<unavailable>, p=<unavailable>) at RootingAPI.h:819:5 [opt]
    frame #2: 0x000000010c436c8e XUL`js::CreateRegExpMatchResult(cx=0x00000001023c3000, re=0x00006000071cc2d0, input=JS::HandleString @ 0x00007ff7bfef8bf0, matches=0x00007ff7bfef8d58, rval=JS::MutableHandleValue @ 0x00007ff7bfef8be8) at RegExp.cpp:115:17 [opt]
    frame #3: 0x000000010c43ae35 XUL`RegExpMatcherImpl(cx=0x00000001023c3000, regexp=JS::HandleObject @ r13, string=JS::HandleString @ r15, lastIndex=<unavailable>, staticsUpdate=<unavailable>, rval=JS::MutableHandleValue @ r14) at RegExp.cpp:1076:12 [opt]

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Re: SegFaults on ikigaitribe.medium.com

Unread post by Kris_88 » 2023-01-25, 09:46

I can confirm.
Windows 10, 64 bit.
Pale Moon 32.0.0, 64 bit, portable

Faulting application name: Palemoon.exe, version: 6.0.0.8423, time stamp: 0x63ce7e8d
Faulting module name: xul.dll, version: 6.0.0.8423, time stamp: 0x63ce8030
Exception code: 0xc0000005
Fault offset: 0x0000000002243e35
Faulting process id: 0x1308

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Re: SegFaults on ikigaitribe.medium.com

Unread post by Moonchild » 2023-01-25, 12:18

It would be something on medium.com, of course :roll:
Filed Issue #2093 (UXP) for tracking this.
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Re: SegFaults on ikigaitribe.medium.com

Unread post by Goodydino » 2023-01-27, 02:13

SeaMonkey does not crash with those pages, it simply closes them and you are left with a blank tab.

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Re: SegFaults on ikigaitribe.medium.com

Unread post by Moonchild » 2023-01-27, 03:18

Goodydino wrote:
2023-01-27, 02:13
SeaMonkey does not crash with those pages, it simply closes them and you are left with a blank tab.
Not sure why you think SeaMonkey's JS engine is the same as ours. It is not.
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